Apr 26, 2024  
Course/Program Inventory 
    
Course/Program Inventory

CITC 2313 - Windows Programming / XNA



Credit hours: 3

Course Description:
Windows Programming covers some of the most common Windows interfaces encountered in game design, including an introduction to the Windows AI and .NET Framework. This course includes in-depth discussion and practical hands-on experience using dialog boxes. Windows common controls; the Win32 GDI, dynamic link libraries, multitasking, event handling, resources management, and input/output.

Student Learning Outcomes:
Students will be able to:

  1. Use win32, OOP win32, and .NET to create windows
  2. Develop programs in C++ to implement the win32 and OOP win32 applications.
  3. Demonstrate knowledge of debugging and running script programs.
  4. Demonstrate knowledge of proper script writing etiquette and commenting.