Apr 25, 2024  
Course/Program Inventory 
    
Course/Program Inventory

CIS 3051 - Web Animation and Media (Flash)



Clock Hours: 142

Delivery Mode
on-ground

Prerequisites: Information Processing Technician 

Industry Certifications Adobe Certified Associate - Flash

Course Description:
Adobe Flash is a multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.  This class will cover topics such as displaying text, vector graphics and raster graphics to provide animations, video games, and applications.  It teaches the student the art of streaming audio and video, and can capture mouse, keyboard, microphone, and camera input.

Student Learning Outcomes:
  1. Learn to draw primitive shapes - the foundational components of all vector-based artwork - as well draw more complex shapes with the Pen tool.
  2. View and arrange the Flash workspace.
  3. Understand the timeline and add layers and elements.
  4. Apply advanced drawing skills - such as control fills and strokes, as well as combine and manage shapes, while learning the importance of layers.
  5. Add motion to your artwork - using frame animation, motion tweens, shape tweens, and other building blocks for cartooning and animation production.
  6. Use interactive elements - including symbols, libraries, movie clips, and more.
  7. Discover how to make a permanent connection between the mathematics of animation and the end result - for example, apply formulae to match distance, speed, and rotation in a realistic and meaningful way.
  8. Use easing and add nested symbols to a movie clip.
  9. Plan and specialize an animation.
  10. Optimize a movie.
  11. Understand publish settings and be able to publish a movie for the web.
  12. Create a projector file and export image files.
  13. Develop workflows that rely on external documents - such as those created by a client.
  14. Apply the full range of Flash capabilities - including HTML, links, and XML - during the design and development of dynamic Web-based components.
  15. Integrate sound, movie clips, and interactive/responsive controls - necessary skills for developing computer games.
  16. Build a pre-loader - a common Web component that displays “loading time remaining” graphics in fun and (hopefully) entertaining ways.
  17. Understand buttons and states.
  18. Create a button symbol and edit button states.
  19. Understand sound and be able to add sound to a button.