Mar 28, 2024  
Course/Program Inventory 
    
Course/Program Inventory

DGT 4050 - Modeling & Animation



Clock Hours: 150

Delivery Mode
on-ground

Prerequisites: Diploma, Digital Illustrator

Course Description:
Students will learn basic drawing strategies, concepts, and illustration techniques used by designers and illustrators. The course will focus on the basics of 3D modeling and animation as utilized in technical design.  Students will gain knowledge of the animation process including;  model creation, applying color and texture, lighting schemes, setup and manipulate cameras, render scenes and animate objects.

Student Learning Outcomes:
  1. Create 3D objects by transforming 2D splines and shapes.
  2. Create a model using NURBS, polygons, and surfaces.
  3. Import vector image files.     
  4. Create custom material from imported images.
  5. Correctly apply mapping coordinates to a 3D form.
  6. Apply basic global illumination to a scene.
  7. Adjust light parameters to create a variety of lighting scenarios.
  8. Incorporate renderings and 3D models into drawing sets.
  9. Link objects to one another in an animation hierarchy.
  10. Setup virtual cameras and adjust parameters.
  11. Generate photorealistic renderings.
  12. Identify production methods used in the industry.
  13. Render and export 3D files for presentations.