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CITC 2313 - Windows Programming / XNA
Credit hours: 3
Course Description: Windows Programming covers some of the most common Windows interfaces encountered in game design, including an introduction to the Windows AI and .NET Framework. This course includes in-depth discussion and practical hands-on experience using dialog boxes. Windows common controls; the Win32 GDI, dynamic link libraries, multitasking, event handling, resources management, and input/output.
Student Learning Outcomes: Students will be able to:
- Use win32, OOP win32, and .NET to create windows
- Develop programs in C++ to implement the win32 and OOP win32 applications.
- Demonstrate knowledge of debugging and running script programs.
- Demonstrate knowledge of proper script writing etiquette and commenting.
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